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  /ndk/tests/device/b8708181-Vector4/jni/
Vector4.cpp 18 class Vector4
21 inline Vector4(float a, float b, float c, float d);
22 inline Vector4() {}
28 inline Vector4::Vector4(float a, float b, float c, float d)
33 inline float32x4_t Vector4::Set(float a, float b, float c, float d)
40 Vector4 initVector4(float a, float b, float c, float d)
42 return Vector4(a, b, c, d);
45 void initVector4(Vector4 *v, float a, float b, float c, float d)
52 Vector4 v
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Android.mk 4 LOCAL_MODULE := Vector4
5 LOCAL_SRC_FILES := Vector4.cpp
  /external/chromium_org/third_party/angle/samples/angle/sample_util/
Vector.h 60 struct Vector4
71 Vector4();
72 Vector4(float x, float y, float z, float w);
74 static float length(const Vector4 &vec);
75 static float lengthSquared(const Vector4 &vec);
77 static Vector4 normalize(const Vector4 &vec);
79 static float dot(const Vector4 &a, const Vector4 &b);
Vector.cpp 145 Vector4::Vector4()
153 Vector4::Vector4(float x, float y, float z, float w)
161 float Vector4::length(const Vector4 &vec)
167 float Vector4::lengthSquared(const Vector4 &vec)
175 Vector4 Vector4::normalize(const Vector4 &vec
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Matrix.h 34 static Vector3 transform(const Matrix4 &mat, const Vector4 &pt);
41 Vector4 operator*(const Matrix4 &a, const Vector4 &b);
Matrix.cpp 141 Vector4 transformed = Vector4::normalize(mat * Vector4(pt.x, pt.y, pt.z, 1.0f));
145 Vector3 Matrix4::transform(const Matrix4 &mat, const Vector4 &pt)
147 Vector4 transformed = Vector4::normalize(mat * pt);
196 Vector4 operator*(const Matrix4 &a, const Vector4 &b)
198 return Vector4(a.data[ 0] * b.x + a.data[ 4] * b.y + a.data[ 8] * b.z + a.data[12] * b.w,
  /external/llvm/test/Transforms/ScalarRepl/
inline-vector.ll 6 %struct.Vector4 = type { float, float, float, float }
7 @f.vector = internal constant %struct.Vector4 { float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00 }, align 16
16 %vector = alloca %struct.Vector4, align 16
17 %agg.tmp = alloca %struct.Vector4, align 16
18 %tmp = bitcast %struct.Vector4* %vector to i8*
19 call void @llvm.memcpy.p0i8.p0i8.i32(i8* %tmp, i8* bitcast (%struct.Vector4* @f.vector to i8*), i32 16, i32 16, i1 false)
29 %tmp2 = bitcast %struct.Vector4* %agg.tmp to i8*
30 %tmp3 = bitcast %struct.Vector4* %vector to i8*
32 %0 = bitcast %struct.Vector4* %agg.tmp to [2 x i64]*
38 %2 = bitcast %struct.Vector4* %vector to <4 x float>
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  /ndk/tests/device/issue42891-boost-1_52/jni/boost/boost/mpl/vector/aux_/preprocessed/typeof_based/
vector10.hpp 53 struct vector4 struct in namespace:boost::mpl
59 typedef vector4 type;
68 , vector4< T0,T1,T2,T3 >
  /external/eigen/test/
geo_orthomethods.cpp 25 typedef Matrix<Scalar,4,1> Vector4;
54 Vector4 v40 = Vector4::Random(),
55 v41 = Vector4::Random(),
56 v42 = Vector4::Random();
geo_quaternion.cpp 52 typedef Matrix<Scalar,4,1> Vector4;
166 q1.coeffs() = Vector4::Random().normalized();
geo_transformations.cpp 86 typedef Matrix<Scalar,4,1> Vector4;
186 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose();
  /external/chromium_org/third_party/angle/src/common/
mathutil.h 28 struct Vector4
30 Vector4() {}
31 Vector4(float x, float y, float z, float w) : x(x), y(y), z(z), w(w) {}
  /ndk/tests/device/issue42891-boost-1_52/jni/boost/boost/mpl/aux_/preprocessed/gcc/
vector.hpp 79 : vector4< T0,T1,T2,T3 >
81 typedef typename vector4< T0,T1,T2,T3 >::type type;
  /external/chromium_org/third_party/angle/samples/angle/particle_system/
ParticleSystem.cpp 152 Vector4 color(RandomBetween(0.0f, 1.0f),
  /external/eigen/test/eigen2/
eigen2_geometry.cpp 26 typedef Matrix<Scalar,4,1> Vector4;
187 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose();
eigen2_geometry_with_eigen2_prefix.cpp 28 typedef Matrix<Scalar,4,1> Vector4;
189 mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose();
  /external/chromium_org/third_party/WebKit/Source/platform/transforms/
TransformationMatrix.cpp 78 typedef double Vector4[4];
250 static void v4MulPointByMatrix(const Vector4 p, const TransformationMatrix::Matrix4& m, Vector4 result)
328 Vector4 rightHandSide;
341 Vector4 perspectivePoint;
366 // Vector4 type and functions need to be added to the common set.
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  /external/deqp/modules/gles3/functional/
es3fShaderStateQueryTests.cpp     [all...]

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