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      1 // Copyright 2013 the V8 project authors. All rights reserved.
      2 // Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions
      6 // are met:
      7 // 1.  Redistributions of source code must retain the above copyright
      8 //     notice, this list of conditions and the following disclaimer.
      9 // 2.  Redistributions in binary form must reproduce the above copyright
     10 //     notice, this list of conditions and the following disclaimer in the
     11 //     documentation and/or other materials provided with the distribution.
     12 //
     13 // THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
     14 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
     15 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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     17 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
     18 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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     21 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     22 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     23 
     24 description(
     25 "This tests that a constant folding on a node that has obviously mispredicted type doesn't send the compiler into an infinite loop."
     26 );
     27 
     28 // A function with an argument correctly predicted double.
     29 function foo(x) {
     30     // Two variables holding constants such that the bytecode generation constant folder
     31     // will not constant fold the division below, but the DFG constant folder will.
     32     var a = 1;
     33     var b = 4000;
     34     // A division that is going to be predicted integer on the first compilation. The
     35     // compilation will be triggered from the loop below so the slow case counter of the
     36     // division will be 1, which is too low for the division to be predicted double.
     37     // If we constant fold this division, we'll have a constant node that is predicted
     38     // integer but that contains a double. The subsequent addition to x, which is
     39     // predicted double, will lead the Fixup phase to inject an Int32ToDouble node on
     40     // the constant-that-was-a-division; subsequent fases in the fixpoint will constant
     41     // fold that Int32ToDouble. And hence we will have an infinite loop. The correct fix
     42     // is to disable constant folding of mispredicted nodes; that allows the normal
     43     // process of correcting predictions (OSR exit profiling, exiting to profiled code,
     44     // and recompilation with exponential backoff) to take effect so that the next
     45     // compilation does not make this same mistake.
     46     var c = (a / b) + x;
     47     // A pointless loop to force the first compilation to occur before the division got
     48     // hot. If this loop was not here then the division would be known to produce doubles
     49     // on the first compilation.
     50     var d = 0;
     51     for (var i = 0; i < 1000; ++i)
     52         d++;
     53     return c + d;
     54 }
     55 
     56 // Call foo() enough times to make totally sure that we optimize.
     57 for (var i = 0; i < 5; ++i)
     58     shouldBe("foo(0.5)", "1000.50025");
     59