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Lines Matching refs:Paused

89                     // paused in this state if we don't have audio focus. But we stay in this state
91 Paused // playback paused (media player ready!)
105 UserRequest, // paused by user request
106 FocusLoss, // paused because of audio focus loss
109 // why did we pause? (only relevant if mState == State.Paused)
227 if (mState == State.Paused || mState == State.Stopped) {
251 else if (mState == State.Paused) {
252 // If we're paused, just continue playback and restore the 'foreground service' state.
275 mState = State.Paused;
277 relaxResources(false); // while paused, we always retain the MediaPlayer
281 // Tell any remote controls that our playback state is 'paused'.
289 if (mState == State.Playing || mState == State.Paused)
294 if (mState == State.Playing || mState == State.Paused) {
305 if (mState == State.Playing || mState == State.Paused || force) {
312 // Tell any remote controls that our playback state is 'paused'.
354 * MediaPlayer paused or set it to a low volume, depending on what is allowed by the
383 else if (mState == State.Playing || mState == State.Paused || mState == State.Stopped) {