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Lines Matching full:bitpool

61     OI_UINT16 nbits = frame->nrof_blocks * frame->bitpool;
102 * We also compute a preferred bitpool value that this is the minimum bitpool needed to guarantee
103 * lossless representation of the audio data. The preferred bitpool may be larger than the bits
106 * representation we add 2 to each scale factor and sum them to come up with the preferred bitpool.
229 * Computes adjustment +/- of bitneeds to fill bitpool and returns overall
232 * @param bitpool The bitpool we have to work within
246 OI_INT adjustToFitBitpool(const OI_UINT bitpool,
253 OI_INT bitadjust = (bitcount > bitpool) ? -8 : 8;
259 while ((bitcount != bitpool) && chop) {
285 if (count > bitpool) {
294 *excess = bitpool - bitcount;
356 bitadjust = adjustToFitBitpool(common->frameInfo.bitpool, bitneeds->uint32, nrof_subbands, bitcount, &ex);