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20 #include "ui/aura/window.h"
21 #include "ui/aura/window_tree_host_observer.h"
25 namespace aura {
54 public aura::WindowTreeHostObserver,
64 // but before the change is applied to aura/ash.
109 aura::Window* GetPrimaryRootWindow();
112 aura::Window* GetRootWindowForDisplayId(int64 id);
133 aura::Window::Windows GetAllRootWindows();
149 bool UpdateWorkAreaOfDisplayNearestWindow(const aura::Window* window,
157 // aura::WindowTreeHostObserver overrides:
158 virtual void OnHostResized(const aura::WindowTreeHost* host) OVERRIDE;
160 // aura::DisplayManager::Delegate overrides: