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Lines Matching full:aura

16 #include "ui/aura/window.h"
17 #include "ui/aura/window_delegate.h"
18 #include "ui/aura/window_event_dispatcher.h"
57 bool UseAutoWindowManager(const aura::Window* window) {
67 bool WindowPositionCanBeManaged(const aura::Window* window) {
78 gfx::Rect GetWorkAreaForWindowInParent(aura::Window* window) {
115 void SetBoundsAndOffsetTransientChildren(aura::Window* window,
119 aura::Window::Windows transient_children =
121 for (aura::Window::Windows::iterator iter = transient_children.begin();
123 aura::Window* transient_child = *iter;
153 void SetBoundsAnimated(aura::Window* window,
165 void AutoPlaceSingleWindow(aura::Window* window, bool animated) {
185 aura::Window* GetReferenceWindow(const aura::Window* root_window,
186 const aura::Window* exclude,
191 aura::Window* active = ash::wm::GetActiveWindow();
196 const std::vector<aura::Window*> windows =
202 aura::Window::Windows::const_iterator iter = windows.begin();
213 aura::Window* found = NULL;
215 aura::Window* window = windows[i % windows.size()];
246 const aura::Window* new_window,
253 aura::Window* target = Shell::GetTargetRootWindow();
255 aura::Window* top_window = GetReferenceWindow(target, NULL, NULL);
310 const aura::Window* removed_window) {
315 aura::Window* other_shown_window = GetReferenceWindow(
332 aura::Window* added_window) {
353 aura::Window* other_shown_window = GetReferenceWindow(
449 aura::Window* window = wm::GetActiveWindow();
508 const std::vector<aura::Window*> windows =