Lines Matching full:alpha_location
561 program->fragment_shader().alpha_location());
1128 shader_alpha_location = program->fragment_shader().alpha_location();
1144 shader_alpha_location = program->fragment_shader().alpha_location();
1157 shader_alpha_location = program->fragment_shader().alpha_location();
1172 shader_alpha_location = program->fragment_shader().alpha_location();
1195 shader_alpha_location = program->fragment_shader().alpha_location();
1215 shader_alpha_location = program->fragment_shader().alpha_location();
1229 shader_alpha_location = program->fragment_shader().alpha_location();
1241 shader_alpha_location = program->fragment_shader().alpha_location();
1523 unsigned alpha_location;
1537 uniforms->alpha_location = program->fragment_shader().alpha_location();
1706 SetShaderOpacity(quad->opacity(), uniforms.alpha_location);
1757 int alpha_location = -1;
1771 alpha_location = program->fragment_shader().alpha_location();
1784 alpha_location = program->fragment_shader().alpha_location();
1843 SetShaderOpacity(quad->opacity(), alpha_location);
1878 program->fragment_shader().alpha_location());
2207 void GLRenderer::SetShaderOpacity(float opacity, int alpha_location) {
2208 if (alpha_location != -1)
2209 GLC(gl_, gl_->Uniform1f(alpha_location, opacity));
2283 SetShaderOpacity(1.f, program->fragment_shader().alpha_location());