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Lines Matching refs:firstQuad

2240     FloatPoint firstQuad[4];
2241 firstQuad[0] = quad[0];
2242 firstQuad[1] = quad[1];
2243 firstQuad[2] = FloatPoint(quad[3].x() + r2 * ax, quad[3].y() + r2 * ay);
2244 firstQuad[3] = quad[3];
2245 graphicsContext->clipConvexPolygon(4, firstQuad, !firstEdgeMatches);