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Lines Matching defs:instances

148     const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement();
149 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator end = instances.end();
150 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator it = instances.begin(); it != end; ++it) {
232 // If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
233 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement();
234 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator end = instances.end();
235 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator it = instances.begin(); it != end; ++it) {
252 // If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
253 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement();
254 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator end = instances.end();
255 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator it = instances.begin(); it != end; ++it) {
279 // If the target element has instances, update them as well, w/o requiring the <use> tree to be rebuilt.
280 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >& instances = targetElement->instancesForElement();
281 const WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator end = instances.end();
282 for (WillBeHeapHashSet<RawPtrWillBeWeakMember<SVGElement> >::const_iterator it = instances.begin(); it != end; ++it) {
326 // Convert the result of the animation to a String and apply it as CSS property on the target & all instances.