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Lines Matching refs:perspectiveX

344         result.perspectiveX = perspectivePoint[0];
354 result.perspectiveX = result.perspectiveY = result.perspectiveZ = 0;
1383 blendFloat(fromDecomp.perspectiveX, toDecomp.perspectiveX, progress);
1414 m_matrix[0][3] = decomp.perspectiveX;