Lines Matching refs:perspectiveX
344 result.perspectiveX = perspectivePoint[0];354 result.perspectiveX = result.perspectiveY = result.perspectiveZ = 0;1383 blendFloat(fromDecomp.perspectiveX, toDecomp.perspectiveX, progress);1414 m_matrix[0][3] = decomp.perspectiveX;