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Lines Matching refs:boundBuffer

820 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type, bool normalized,
823 getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInteger, stride, pointer);
2547 const OffsetBindingPointer<Buffer>& boundBuffer = mState.uniformBuffers[blockBinding];
2548 if (boundBuffer.id() == 0)
2555 gl::Buffer *uniformBuffer = boundBuffer.get();
4016 gl::Buffer *boundBuffer = vertexAttrib.mBoundBuffer.get();
4017 boundBuffer && boundBuffer->mapped())