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Lines Matching defs:TextureCubeMap

9 // Texture2D and TextureCubeMap. Implements GL texture objects and related
1090 TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP)
1102 TextureCubeMap::~TextureCubeMap()
1116 GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const
1124 GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const
1132 GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const
1140 GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const
1148 void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1153 void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1158 void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1163 void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1168 void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1173 void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1178 void TextureCubeMap::setCompressedImage(GLenum target, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels)
1187 void TextureCubeMap::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height)
1197 void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1206 void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels)
1216 bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const
1258 bool TextureCubeMap::isCubeComplete() const
1284 bool TextureCubeMap::isMipmapCubeComplete() const
1312 bool TextureCubeMap::isFaceLevelComplete(int faceIndex, int level) const
1352 bool TextureCubeMap::isCompressed(GLenum target, GLint level) const
1357 bool TextureCubeMap::isDepth(GLenum target, GLint level) const
1362 void TextureCubeMap::initializeStorage(bool renderTarget)
1385 rx::TextureStorageInterfaceCube *TextureCubeMap::createCompleteStorage(bool renderTarget) const
1397 void TextureCubeMap::setCompleteTexStorage(rx::TextureStorageInterfaceCube *newCompleteTexStorage)
1416 void TextureCubeMap::updateStorage()
1432 void TextureCubeMap::updateStorageFaceLevel(int faceIndex, int level)
1443 bool TextureCubeMap::ensureRenderTarget()
1467 void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels)
1478 int TextureCubeMap::targetToIndex(GLenum target)
1489 void TextureCubeMap::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height)
1523 void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
1556 void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
1592 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size)
1616 void TextureCubeMap::generateMipmaps()
1653 const rx::Image *TextureCubeMap::getBaseLevelImage() const
1660 rx::TextureStorageInterface *TextureCubeMap::getBaseLevelStorage()
1665 FramebufferAttachment *TextureCubeMap::getAttachment(GLenum target, GLint level)
1680 unsigned int TextureCubeMap::getRenderTargetSerial(GLenum target, GLint level)
1685 rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level)
1706 rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level)
1727 bool TextureCubeMap::isValidFaceLevel(int faceIndex, int level) const