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Lines Matching defs:tex

1042     GrGLTexture* tex;
1054 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
1056 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
1058 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
1063 return tex;
1130 GrGLTexture* tex;
1131 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
1132 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
1137 return tex;
2292 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2462 // Only write the inactive path textex gens were