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Lines Matching refs:vx

45     float vx, vy;
46 velocity_tracker_.GetVelocity(id, &vx, &vy);
48 vx = vx * units / 1000.f;
51 if (vx > max_velocity)
52 vx = max_velocity;
53 else if (vx < -max_velocity)
54 vx = -max_velocity;
62 velocity.vx = vx;
68 float vx;
69 GetVelocity(id, &vx, NULL);
70 return vx;
86 float vx, vy;
91 vx = velocity.vx;
94 vx = 0;
99 *out_vx = vx;