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Lines Matching refs:element

27 void AnimationContainer::Start(AnimationContainerElement* element) {
28 DCHECK(elements_.count(element) == 0); // Start should only be invoked if the
29 // element isn't running.
33 SetMinTimerInterval(element->GetTimerInterval());
34 } else if (element->GetTimerInterval() < min_timer_interval_) {
35 SetMinTimerInterval(element->GetTimerInterval());
38 element->SetStartTime(last_tick_time_);
39 elements_.insert(element);
42 void AnimationContainer::Stop(AnimationContainerElement* element) {
43 DCHECK(elements_.count(element) > 0); // The element must be running.
45 elements_.erase(element);
75 // Make sure the element is still valid.
85 // This doesn't take into account how far along the current element is, but