Lines Matching full:dead
1890 // "dead" AllocationSites need to live long enough for a traversal of new
2622 // from a live map to a dead path and in case clear transitions of parent.
2722 // Go through all groups, remove dead codes and compact.
2789 // first word of object without any encoding. If object is dead we write
2793 // to encounter pointers to dead new space objects during traversal of pointers
2796 // have to scan the entire old space, including dead objects, looking for
2879 // It does not expect to encounter pointers to dead objects.
2964 // The new space sweep will overwrite the map word of dead objects
3478 // dead objects explicitly.
3945 // memory that can be ignored when scanning. Dead objects other than free
3966 // Skip over all the dead objects at the start of the page and mark them free.
4214 // detect whether unmarked map became dead in this collection or in one