Lines Matching defs:vertexGroup
61 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
62 addChild(vertexGroup);
72 vertexGroup->addChild(createRandomShaderCase(m_context, "Random expressions in vertex shader", params, seed, true, false));
92 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
93 addChild(vertexGroup);
103 vertexGroup->addChild(createRandomShaderCase(m_context, "Scalar conversions in vertex shader", params, seed, true, false));
124 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
125 addChild(vertexGroup);
132 vertexGroup->addChild(createRandomShaderCase(m_context, "Vector swizzles in vertex shader", params, seed, true, false));
152 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
153 addChild(vertexGroup);
160 vertexGroup->addChild(createRandomShaderCase(m_context, "Comparison operators in vertex shader", params, seed, true, false));
186 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
187 addChild(vertexGroup);
197 vertexGroup->addChild(createRandomShaderCase(m_context, "Conditional control flow in vertex shader", params, seed, true, false));
219 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
220 addChild(vertexGroup);
227 vertexGroup->addChild(createRandomShaderCase(m_context, "Trigonometric ops in vertex shader", params, seed, true, false));
248 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
249 addChild(vertexGroup);
256 vertexGroup->addChild(createRandomShaderCase(m_context, "Exponential ops in vertex shader", params, seed, true, false));
282 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
283 addChild(vertexGroup);
290 vertexGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in vertex shader", params, seed, true, false));
328 tcu::TestCaseGroup* vertexGroup = new tcu::TestCaseGroup(m_testCtx, "vertex", "Vertex-only tests");
329 addChild(vertexGroup);
336 vertexGroup->addChild(createRandomShaderCase(m_context, "Texture lookups in vertex shader", params, seed, true, false));