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Lines Matching defs:setUniforms

192 	void setUniforms (sglr::Context& ctx, deUint32 program) const
274 void setUniforms (sglr::Context& ctx, deUint32 program) const
573 m_tex2DShader.setUniforms(*getCurrentContext(), shaderID);
600 shaders[face]->setUniforms(*getCurrentContext(), shaderID);