Lines Matching refs:Texture2D
146 const char* lookupFunc = unitTypes[ndx] == GL_TEXTURE_2D ? "texture2D" : "textureCube";
573 vector<tcu::Texture2D*> m_textures2d;
596 for (vector<tcu::Texture2D*>::iterator i = m_textures2d.begin(); i != m_textures2d.end(); i++)
674 m_textures2d.push_back(new tcu::Texture2D(glu::mapGLTransferFormat(params.format, params.dataType), texWidth, texHeight));
852 const tcu::Texture2D* texture = m_textures2d[ndx2d];