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Lines Matching refs:numComponents

304 			const int	numComponents	= 4;
308 m_comparisonValueArray.resize(numVertices * numComponents);
313 if (i % numComponents == 0)
314 m_comparisonValueArray[i] = (i / numComponents) % 2 == 0 ? +1.0f : -1.0f;
359 const int numComponents = 4;
362 DE_ASSERT((int)m_comparisonValueArray.size() == numComponents * (getGridWidth() + 1) * (getGridHeight() + 1));
368 gl.vertexAttribPointer(compareAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);
580 const int numComponents = 4;
584 m_boundArray.resize(numVertices * numComponents);
589 if (i % numComponents == 0)
590 m_boundArray[i] = (i / numComponents) % 2 == 0 ? unstableBoundLow : unstableBoundHigh;
632 const int numComponents = 4;
635 DE_ASSERT((int)m_boundArray.size() == numComponents * (getGridWidth() + 1) * (getGridHeight() + 1));
641 gl.vertexAttribPointer(boundAttribLocation, (GLint)numComponents, GL_FLOAT, GL_FALSE, 0, DE_NULL);