Lines Matching refs:vertexArrayObject
2067 GLuint vertexArrayObject = 0;2068 glGenVertexArrays(1, &vertexArrayObject);2071 glBindVertexArray(vertexArrayObject);2072 m_verifier->verifyInteger(m_testCtx, GL_VERTEX_ARRAY_BINDING, vertexArrayObject);2075 glDeleteVertexArrays(1, &vertexArrayObject);