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Lines Matching refs:vertexArrayObject

2067 		GLuint vertexArrayObject = 0;
2068 glGenVertexArrays(1, &vertexArrayObject);
2071 glBindVertexArray(vertexArrayObject);
2072 m_verifier->verifyInteger(m_testCtx, GL_VERTEX_ARRAY_BINDING, vertexArrayObject);
2075 glDeleteVertexArrays(1, &vertexArrayObject);