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Lines Matching full:namelength

1012 		int				nameLength; // \note Whether this includes the null byte depends on whether it was queried with glGetActiveUniform() or glGetActiveUniformsiv().
1019 : name(name_), nameLength(nameLength_), size(size_), type(type_), index(index_) {}
1675 if (uniformResult.nameLength + 1 != uniformsivResult.nameLength)