Home | History | Annotate | Download | only in performance

Lines Matching full:depth1

150 	vector<float> getFullscreenQuadWithGradient (float depth0, float depth1)
156 -1.0f, -1.0f, depth1, 2.0f,
157 -1.0f, -1.0f, depth1, 0.0f,
158 -1.0f, +1.0f, depth1, 1.0f,
496 inline ObjectData fastQuadWithGradient (float depth0, float depth1)
498 return ObjectData(getBaseShader(), getFullscreenQuadWithGradient(depth0, depth1));