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Lines Matching refs:getProgram

106 		gl.useProgram(program.getProgram());
167 gl.useProgram(program.getProgram());
171 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, "Input");
172 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNIFORM_BLOCK, blockIndex);
173 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input.values");
174 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_UNIFORM, valueIndex);
186 gl.uniformBlockBinding(program.getProgram(), blockIndex, 0);
193 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
194 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
208 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
209 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
210 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
211 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
287 gl.useProgram(program.getProgram());
291 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Input");
292 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex);
293 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Input.values");
294 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
314 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
315 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex);
329 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
330 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
331 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
332 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
395 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "InOut.values");
396 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
411 getProgram());
510 const deUint32 value0Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Out0.values");
511 const InterfaceVariableInfo value0Info = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, value0Index);
515 const deUint32 value1Index = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Out1.values");
516 const InterfaceVariableInfo value1Info = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, value1Index);
524 gl.useProgram(program.getProgram());
632 gl.useProgram(program.getProgram());
636 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
637 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
651 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
652 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
653 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
654 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
733 const deUint32 valueIndex = gl.getProgramResourceIndex(program0.getProgram(), GL_BUFFER_VARIABLE, "values[0]");
734 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program0.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
745 const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
746 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
761 gl.useProgram(program0.getProgram());
762 gl.uniform1ui(gl.getUniformLocation(program0.getProgram(), "u_baseVal"), baseValue);
765 gl.useProgram(program1.getProgram());
771 const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
772 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
773 const deUint32 valueIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_BUFFER_VARIABLE, "sum");
774 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program1.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
842 gl.useProgram(program.getProgram());
846 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
847 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
861 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
862 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
863 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
864 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
934 gl.useProgram(program.getProgram());
938 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
939 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
953 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
954 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
955 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
956 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
1024 gl.useProgram(program.getProgram());
1044 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1045 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1059 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1060 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1061 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
1062 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
1128 gl.useProgram(program.getProgram());
1136 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Input");
1137 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex);
1138 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Input.values");
1139 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
1255 gl.useProgram(program.getProgram());
1263 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Input");
1264 const InterfaceBlockInfo blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex);
1265 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Input.values");
1266 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
1391 const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1392 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1407 gl.useProgram(program0.getProgram());
1408 gl.uniform1ui(gl.getUniformLocation(program0.getProgram(), "u_baseVal"), baseValue);
1411 gl.useProgram(program1.getProgram());
1417 const deUint32 blockIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1418 const int blockSize = getProgramResourceInt(gl, program1.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1419 const deUint32 valueIndex = gl.getProgramResourceIndex(program1.getProgram(), GL_BUFFER_VARIABLE, "sum");
1420 const InterfaceVariableInfo valueInfo = getProgramInterfaceVariableInfo(gl, program1.getProgram(), GL_BUFFER_VARIABLE, valueIndex);
1488 gl.useProgram(program.getProgram());
1492 const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_count");
1493 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX);
1494 const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BUFFER, bufferIndex, GL_BUFFER_DATA_SIZE);
1510 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1511 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1525 const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_count");
1526 const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_OFFSET);
1527 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX);
1528 const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BUFFER, bufferIndex, GL_BUFFER_DATA_SIZE);
1539 const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_SHADER_STORAGE_BLOCK, "Output");
1540 const int blockSize = getProgramResourceInt(gl, program.getProgram(), GL_SHADER_STORAGE_BLOCK, blockIndex, GL_BUFFER_DATA_SIZE);
1541 const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_BUFFER_VARIABLE, "Output.values");
1542 getProgram(), GL_BUFFER_VARIABLE, valueIndex);