Lines Matching defs:program
2 * drawElements Quality Program OpenGL ES 3.1 Module
370 // Generate the shader program - note: this must be done after deciding the binding points
382 const deUint32 program = m_program->getProgram();
384 m_shaderProgramPosLoc = gl.getAttribLocation(program, "a_position");
385 m_shaderProgramArrayNdxLoc = gl.getUniformLocation(program, "u_arrayNdx");
718 // Generate the shader program - note: this must be done after deciding the binding points
893 // Set the viewport and enable the shader program
1189 // Set the viewport and enable the shader program
1484 // Set the viewport and enable the shader program