Home | History | Annotate | Download | only in functional

Lines Matching refs:addFunctionCases

2067 static void addFunctionCases (TestCaseGroup* parent, const char* functionName, bool floatTypes, bool intTypes, bool uintTypes, deUint32 shaderBits)
2118 addFunctionCases<AbsCase> (this, "abs", true, true, false, NEW_SHADERS);
2119 addFunctionCases<SignCase> (this, "sign", true, true, false, NEW_SHADERS);
2120 addFunctionCases<FloorCase> (this, "floor", true, false, false, NEW_SHADERS);
2121 addFunctionCases<TruncCase> (this, "trunc", true, false, false, NEW_SHADERS);
2122 addFunctionCases<RoundCase> (this, "round", true, false, false, NEW_SHADERS);
2123 addFunctionCases<RoundEvenCase> (this, "roundeven", true, false, false, NEW_SHADERS);
2124 addFunctionCases<CeilCase> (this, "ceil", true, false, false, NEW_SHADERS);
2125 addFunctionCases<FractCase> (this, "fract", true, false, false, NEW_SHADERS);
2127 addFunctionCases<ModfCase> (this, "modf", true, false, false, NEW_SHADERS);
2134 addFunctionCases<IsnanCase> (this, "isnan", true, false, false, NEW_SHADERS);
2135 addFunctionCases<IsinfCase> (this, "isinf", true, false, false, NEW_SHADERS);
2136 addFunctionCases<FloatBitsToIntCase> (this, "floatbitstoint", true, false, false, NEW_SHADERS);
2137 addFunctionCases<FloatBitsToUintCase> (this, "floatbitstouint", true, false, false, NEW_SHADERS);
2139 addFunctionCases<FrexpCase> (this, "frexp", true, false, false, ALL_SHADERS);
2140 addFunctionCases<LdexpCase> (this, "ldexp", true, false, false, ALL_SHADERS);
2141 addFunctionCases<FmaCase> (this, "fma", true, false, false, ALL_SHADERS);