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Lines Matching defs:att

271 static void attachAttachment (const Attachment& att, GLenum attPoint,
275 dynamic_cast<const RenderbufferAttachment*>(&att))
279 dynamic_cast<const TextureFlatAttachment*>(&att))
283 dynamic_cast<const TextureLayerAttachment*>(&att))
290 GLenum attachmentType (const Attachment& att)
292 if (dynamic_cast<const RenderbufferAttachment*>(&att) != DE_NULL)
294 else if (dynamic_cast<const TextureAttachment*>(&att) != DE_NULL)
423 const Attachment& att = *it->second;
424 const Image* const image = fboConfig.getImage(attachmentType(att), att.imageName);
425 checkAttachmentCompleteness(*cctx, att, attPoint, image, m_formats);
433 void Framebuffer::attach (glw::GLenum attPoint, const Attachment* att)
435 if (att == DE_NULL)
438 attachments[attPoint] = att;
495 static void logAttachment (const Attachment& att, TestLog& log)
497 logField(log, "Target", getFramebufferTargetName(att.target));
498 logField(log, "Type", getFramebufferAttachmentTypeName(attachmentType(att)));
499 logField(log, "Image Name", toString(att.imageName));
501 = dynamic_cast<const RenderbufferAttachment*>(&att))
507 else if (const TextureAttachment* const tAtt = dynamic_cast<const TextureAttachment*>(&att))
599 void FboBuilder::glAttach (GLenum attPoint, const Attachment* att)
601 if (att == NULL)
604 attachAttachment(*att, attPoint, m_gl);
606 attach(attPoint, att);