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1765 The BUCKETS are an array of offsets to DATA for each hash:
1817 followed by an array of hash value data offsets, one for each hash value, then
1829 | OFFSETS |
1841 ``OFFSETS`` as:
1858 | OFFSETS | uint32_t[n_hashes] // 32 bit offsets to hash value data
1894 | 0x........ | OFFSETS[0]
1895 | 0x........ | OFFSETS[1]
1896 | 0x........ | OFFSETS[2]
1897 | 0x........ | OFFSETS[3]
1898 | 0x........ | OFFSETS[4]
1899 | 0x........ | OFFSETS[5]
1900 | 0x000034f0 | OFFSETS[6] offset for BUCKETS[3]
1901 | 0x00003500 | OFFSETS[7] offset for BUCKETS[3]
1902 | 0x00003550 | OFFSETS[8] offset for BUCKETS[3]
1903 | 0x........ | OFFSETS[9]
1904 | 0x........ | OFFSETS[10]
1905 | 0x........ | OFFSETS[11]
1906 | 0x........ | OFFSETS[12]
1907 | 0x........ | OFFSETS[13]
1908 | 0x........ | OFFSETS[n_hashes]
1991 uint32_t hashes_count; // The total number of unique hash values and hash data offsets in this table
2016 hash values that are in the ``HASHES`` array, and is the same number of offsets
2017 are contained in the ``OFFSETS`` array. ``header_data_len`` specifies the size
2024 The header is followed by the buckets, hashes, offsets, and hash value data.
2032 uint32_t offsets[Header.hashes_count]; // An offset that corresponds to each item in the "hashes[]" array above
2037 hash table. Each hash in the ``hashes`` table has an offset in the ``offsets``
2162 If there are collisions, you will have multiple valid string offsets: