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124     /// Insert ctpop intrinsic function and some obviously dead instructions.
233 /// dead, delete them and the computation tree that feeds them.
245 // This instruction is dead, zap it, in stages. Start by removing it from
253 // If this operand just became dead, add it to the NowDeadInsts list.
266 /// deleteIfDeadInstruction - If the specified value is a dead instruction,
531 // function would be partial dead code, and downstream passes will drag
552 // - If the loop only counts population, the entire loop become dead after
553 // the transformation. It is lots easier to prove a countable loop dead
555 // isn't dead even if it computes nothing useful. In general, DCE needs