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Lines Matching refs:writemask

91    void *blend_write_color;   /**< blend state with writemask of RGBA */
92 void *blend_keep_color; /**< blend state with writemask of 0 */
185 dsa.depth.writemask = 1;
196 dsa.stencil[0].writemask = 0xff;
201 dsa.depth.writemask = 0;