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Lines Matching full:bytecode

604  *      Upload the bytecode for a new shader. The bytecode is "SVGA3D
606 * of Microsoft's DirectX shader bytecode. In practice, the
607 * SVGA3D bytecode doesn't yet have any extensions to DirectX's
608 * bytecode format.
631 const uint32 *bytecode, // IN
647 memcpy(&cmd[1], bytecode, bytecodeLen);