Lines Matching refs:Extensions
41 #include "main/extensions.h"
380 ctx->Extensions.ARB_half_float_pixel = true;
381 ctx->Extensions.ARB_occlusion_query = true;
382 ctx->Extensions.ARB_texture_border_clamp = true;
383 ctx->Extensions.ARB_texture_env_combine = true;
384 ctx->Extensions.ARB_texture_env_dot3 = true;
385 ctx->Extensions.ARB_texture_env_crossbar = true;
386 ctx->Extensions.EXT_blend_color = true;
387 ctx->Extensions.EXT_blend_minmax = true;
388 ctx->Extensions.EXT_fog_coord = true;
389 ctx->Extensions.EXT_packed_depth_stencil = true;
390 ctx->Extensions.EXT_secondary_color = true;
391 ctx->Extensions.EXT_texture_env_dot3 = true;
392 ctx->Extensions.EXT_texture_filter_anisotropic = true;
393 ctx->Extensions.EXT_texture_mirror_clamp = true;
394 ctx->Extensions.ATI_texture_env_combine3 = true;
395 ctx->Extensions.ATI_texture_mirror_once = true;
396 ctx->Extensions.MESA_pack_invert = true;
397 ctx->Extensions.NV_blend_square = true;
398 ctx->Extensions.NV_texture_rectangle = true;
400 ctx->Extensions.OES_EGL_image = true;
403 ctx->Extensions.EXT_framebuffer_object = true;
404 ctx->Extensions.ARB_occlusion_query = true;
409 ctx->Extensions.MESA_ycbcr_texture = true;
412 ctx->Extensions.EXT_texture_compression_s3tc = true;
413 ctx->Extensions.S3_s3tc = true;
416 ctx->Extensions.EXT_texture_compression_s3tc = true;
419 ctx->Extensions.ARB_texture_cube_map = true;
421 ctx->Extensions.EXT_blend_equation_separate = true;
422 ctx->Extensions.EXT_blend_func_separate = true;
424 ctx->Extensions.ARB_vertex_program = true;
425 ctx->Extensions.EXT_gpu_program_parameters = true;
427 ctx->Extensions.NV_vertex_program =
430 ctx->Extensions.ATI_fragment_shader = (ctx->Const.MaxTextureUnits == 6);
432 ctx->Extensions.ARB_point_sprite = true;
433 ctx->Extensions.EXT_point_parameters = true;