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Lines Matching refs:SetupInst

368 	 if (shader->SetupInst[0][reg].Opcode) {
372 txformat |= (shader->SetupInst[0][reg].src - GL_TEXTURE0_ARB)
379 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
381 if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI ||
382 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) {
396 else if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI ||
397 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) {
417 if (shader->SetupInst[0][reg].Opcode) {
418 txformat_multi |= (shader->SetupInst[0][reg].src - GL_TEXTURE0_ARB)
420 if (shader->SetupInst[0][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
422 if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI ||
423 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) {
437 else if (shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STR_ATI ||
438 shader->SetupInst[0][reg].swizzle == GL_SWIZZLE_STQ_ATI) {
453 if (shader->SetupInst[1][reg].Opcode) {
454 GLuint coord = shader->SetupInst[1][reg].src;
459 if (shader->SetupInst[1][reg].Opcode == ATI_FRAGMENT_SHADER_PASS_OP) {
462 if (shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STR_ATI ||
463 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) {
477 else if (shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STR_ATI ||
478 shader->SetupInst[1][reg].swizzle == GL_SWIZZLE_STQ_ATI) {