Lines Matching refs:dummy_true
88 { "GL_ARB_debug_output", o(dummy_true), GL, 2009 },
92 { "GL_ARB_draw_buffers", o(dummy_true), GL, 2002 },
106 { "GL_ARB_invalidate_subdata", o(dummy_true), GL, 2012 },
108 { "GL_ARB_multisample", o(dummy_true), GLL, 1994 },
109 { "GL_ARB_multitexture", o(dummy_true), GLL, 1998 },
116 { "GL_ARB_robustness", o(dummy_true), GL, 2010 },
117 { "GL_ARB_sampler_objects", o(dummy_true), GL, 2009 },
128 { "GL_ARB_texture_compression", o(dummy_true), GLL, 2000 },
131 { "GL_ARB_texture_env_add", o(dummy_true), GLL, 1999 },
136 { "GL_ARB_texture_mirrored_repeat", o(dummy_true), GLL, 2001 },
151 { "GL_ARB_vertex_array_object", o(dummy_true), GL, 2006 },
152 { "GL_ARB_vertex_buffer_object", o(dummy_true), GLL, 2003 },
158 { "GL_EXT_abgr", o(dummy_true), GL, 1995 },
159 { "GL_EXT_bgra", o(dummy_true), GLL, 1995 },
164 { "GL_EXT_blend_subtract", o(dummy_true), GLL, 1995 },
167 { "GL_EXT_copy_texture", o(dummy_true), GLL, 1995 },
179 { "GL_EXT_multi_draw_arrays", o(dummy_true), GLL | ES1 | ES2, 1999 },
185 { "GL_EXT_polygon_offset", o(dummy_true), GLL, 1995 },
193 { "GL_EXT_stencil_wrap", o(dummy_true), GLL, 2002 },
194 { "GL_EXT_subtexture", o(dummy_true), GLL, 1995 },
202 { "GL_EXT_texture_edge_clamp", o(dummy_true), GLL, 1997 },
203 { "GL_EXT_texture_env_add", o(dummy_true), GLL, 1999 },
204 { "GL_EXT_texture_env_combine", o(dummy_true), GLL, 2000 },
207 { "GL_EXT_texture_format_BGRA8888", o(dummy_true), ES1 | ES2, 2005 },
209 { "GL_EXT_read_format_bgra", o(dummy_true), ES1 | ES2, 2009 },
211 { "GL_EXT_texture_lod_bias", o(dummy_true), GLL | ES1, 1999 },
213 { "GL_EXT_texture_object", o(dummy_true), GLL, 1995 },
214 { "GL_EXT_texture", o(dummy_true), GLL, 1996 },
221 { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2, 2008 },
224 { "GL_EXT_unpack_subimage", o(dummy_true), ES2, 2011 },
226 { "GL_EXT_vertex_array", o(dummy_true), GLL, 1995 },
231 { "GL_OES_blend_subtract", o(dummy_true), ES1, 2009 },
232 { "GL_OES_byte_coordinates", o(dummy_true), ES1, 2002 },
234 { "GL_OES_compressed_paletted_texture", o(dummy_true), ES1, 2003 },
246 { "GL_OES_element_index_uint", o(dummy_true), ES1 | ES2, 2005 },
248 { "GL_OES_fixed_point", o(dummy_true), ES1, 2002 },
250 { "GL_OES_mapbuffer", o(dummy_true), ES1 | ES2, 2005 },
251 { "GL_OES_matrix_get", o(dummy_true), ES1, 2004 },
253 { "GL_OES_point_size_array", o(dummy_true), ES1, 2004 },
255 { "GL_OES_query_matrix", o(dummy_true), ES1, 2003 },
256 { "GL_OES_read_format", o(dummy_true), GL | ES1, 2003 },
258 { "GL_OES_single_precision", o(dummy_true), ES1, 2003 },
263 { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 },
267 { "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
269 { "GL_OES_vertex_array_object", o(dummy_true), ES1 | ES2, 2010 },
279 { "GL_APPLE_texture_max_level", o(dummy_true), ES1 | ES2, 2009 },
280 { "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 },
282 { "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 },
292 { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 },
303 { "GL_NV_draw_buffers", o(dummy_true), ES2, 2011 },
312 { "GL_NV_read_buffer", o(dummy_true), ES2, 2011 },
320 { "GL_SGIS_generate_mipmap", o(dummy_true), GLL, 1997 },
322 { "GL_SGIS_texture_edge_clamp", o(dummy_true), GLL, 1997 },
324 { "GL_SUN_multi_draw_arrays", o(dummy_true), GLL, 1999 },
646 } else if (offset == o(dummy_true) && state == GL_FALSE) {
773 * Note: Sets gl_extensions.dummy_true to true.
788 ctx->Extensions.dummy_true = GL_TRUE;