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Lines Matching refs:Multisample

29 #include "main/multisample.h"
43 ctx->Multisample.SampleCoverageValue = (GLfloat) CLAMP(value, 0.0, 1.0);
44 ctx->Multisample.SampleCoverageInvert = invert;
50 * Initialize the context's multisample state.
56 ctx->Multisample.Enabled = GL_TRUE;
57 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
58 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
59 ctx->Multisample.SampleCoverage = GL_FALSE;
60 ctx->Multisample.SampleCoverageValue = 1.0;
61 ctx->Multisample.SampleCoverageInvert = GL_FALSE;