Lines Matching full:offsets
265 int i1, j1; /* Offsets for second (middle) corner of simplex in (i,j) coords */
279 x1 = x0 - i1 + G2; /* Offsets for middle corner in (x,y) unskewed coords */
281 x2 = x0 - 1.0f + 2.0f * G2; /* Offsets for last corner in (x,y) unskewed coords */
352 int i1, j1, k1; /* Offsets for second corner of simplex in (i,j,k) coords */
353 int i2, j2, k2; /* Offsets for third corner of simplex in (i,j,k) coords */
415 x1 = x0 - i1 + G3; /* Offsets for second corner in (x,y,z) coords */
418 x2 = x0 - i2 + 2.0f * G3; /* Offsets for third corner in (x,y,z) coords */
421 x3 = x0 - 1.0f + 3.0f * G3;/* Offsets for last corner in (x,y,z) coords */
525 int i1, j1, k1, l1; /* The integer offsets for the second simplex corner */
526 int i2, j2, k2, l2; /* The integer offsets for the third simplex corner */
527 int i3, j3, k3, l3; /* The integer offsets for the fourth simplex corner */
556 /* The fifth corner has all coordinate offsets = 1, so no need to look that up. */
558 x1 = x0 - i1 + G4; /* Offsets for second corner in (x,y,z,w) coords */
562 x2 = x0 - i2 + 2.0f * G4; /* Offsets for third corner in (x,y,z,w) coords */
566 x3 = x0 - i3 + 3.0f * G4; /* Offsets for fourth corner in (x,y,z,w) coords */
570 x4 = x0 - 1.0f + 4.0f * G4; /* Offsets for last corner in (x,y,z,w) coords */