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Lines Matching refs:BaseLevel

613       return tObj->BaseLevel;
615 return (GLint) (tObj->BaseLevel + tObj->_MaxLambda);
617 return (GLint) (tObj->BaseLevel + lambda);
635 level = (GLint) (tObj->BaseLevel + l + 0.5F);
834 GLenum format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
1006 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
1023 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
1053 sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
1058 sample_1d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
1088 sample_1d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
1093 sample_1d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
1366 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
1383 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
1417 const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
1462 const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
1500 const struct gl_texture_image *tImg = tObj->Image[0][tObj->BaseLevel];
1653 tObj->Image[0][tObj->BaseLevel];
1865 const struct gl_texture_image *tImg = tObj->Image[0][tObj->BaseLevel];
2232 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
2249 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
2279 sample_3d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
2284 sample_3d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
2314 sample_3d_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
2319 sample_3d_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
2427 sample_2d_nearest(ctx, samp, images[tObj->BaseLevel],
2451 sample_2d_linear(ctx, samp, images[tObj->BaseLevel],
3020 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
3038 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
3068 sample_2d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3073 sample_2d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3111 sample_2d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3116 sample_2d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3311 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
3328 struct gl_texture_image *image = tObj->Image[0][tObj->BaseLevel];
3358 sample_1d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3363 sample_1d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3397 sample_1d_array_nearest(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3402 sample_1d_array_linear(ctx, samp, tObj->Image[0][tObj->BaseLevel],
3519 level = tObj->BaseLevel;
3525 level = CLAMP(level, tObj->BaseLevel, tObj->_MaxLevel);
3749 const struct gl_texture_image *img = t->Image[0][t->BaseLevel];