Lines Matching defs:pixels
93 /** This structure should be treated as read-only, except for 'pixels',
101 void *pixels; /**< Read-write */
213 Uint8 **pixels; /**< Read-write */
342 * updates asynchronously, but you must always lock before accessing pixels.
474 * SDL_PHYSPAL -- set physical palette, which controls how pixels look on
533 * this surface, but you must always lock it before accessing the pixels.
546 * and the only way to access the pixels member of the surface is to use
557 extern DECLSPEC SDL_Surface * SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels,
563 * SDL_LockSurface() sets up a surface for directly accessing the pixels.
565 * to and read from 'surface->pixels', using the pixel format stored in
623 * opaque, the source pixels copied to the destination (the default). Note
690 * if SDL_SRCCOLORKEY set, only copy the pixels matching the
701 * if SDL_SRCCOLORKEY set, only copy the pixels matching the
711 * if SDL_SRCCOLORKEY set, only copy the pixels matching the
721 * if SDL_SRCCOLORKEY set, only copy the pixels matching the
731 * -- Write image pixels to image->pixels --