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Lines Matching full:uint16

26 	Uint16 *buffer16;
27 Uint16 color;
48 color = (Uint16)SDL_MapRGB(screen->format, gradient, gradient, gradient);
49 buffer16=(Uint16*)buffer;
68 Uint16 x, y;
69 Uint16 skip;
74 Uint16 *buf;
97 buf = (Uint16 *)light->pixels;
112 buf = (Uint16 *)light->pixels;
241 void AttractSprite(Uint16 x, Uint16 y)