Lines Matching full:uint16
26 Uint16 *buffer16;27 Uint16 color;48 color = (Uint16)SDL_MapRGB(screen->format, gradient, gradient, gradient);49 buffer16=(Uint16*)buffer;68 Uint16 x, y;69 Uint16 skip;74 Uint16 *buf;97 buf = (Uint16 *)light->pixels;112 buf = (Uint16 *)light->pixels;241 void AttractSprite(Uint16 x, Uint16 y)