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Lines Matching defs:y1

22     float y1 = SkFixedToFloat(fFirstY);
25 float numer = (x2 - x1) * (y1 - y0) - (x1 - x0) * (y2 - y1);
26 float denom = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1);