Lines Matching full:matrix
20 // The SkMatrixClipStateMgr collapses the matrix/clip state of an SkPicture into
21 // a series of save/restore blocks of consistent matrix clip state, e.g.:
48 // and matrix calls sent to SkCanvas in order to track the current matrix/clip
85 void preConcat(const SkMatrix& matrix) {
87 fMatrix.preConcat(matrix);
90 void setMatrix(const SkMatrix& matrix) {
92 fMatrix = matrix;
308 void concat(const SkMatrix& matrix) {
310 fCurMCState->fMatrixInfo->preConcat(matrix);
313 void setMatrix(const SkMatrix& matrix) {
315 fCurMCState->fMatrixInfo->setMatrix(matrix);
357 // identity matrix). It merely stores the matrices and allows them to be looked
358 // up by ID later. The de-duplication mainly falls upon the matrix/clip stack
359 // which stores the ID so a revisited clip/matrix (via popping the stack) will