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Lines Matching refs:GrGLUniformManager

18 #include "gl/GrGLUniformManager.h"
36 typedef GrGLUniformManager::BuilderUniform BuilderUniform;
44 typedef GrGLUniformManager::UniformHandle UniformHandle;
94 GrGLUniformManager* uman,
184 GrGLUniformManager::UniformHandle addUniform(uint32_t visibility,
190 GrGLUniformManager::UniformHandle addUniformArray(uint32_t visibility,
196 const GrGLShaderVar& getUniformVariable(GrGLUniformManager::UniformHandle u) const {
203 const char* getUniformCStr(GrGLUniformManager::UniformHandle u) const {
244 GrGLShaderBuilder(GrGpuGL*, GrGLUniformManager*, const GrGLProgramDesc&);
399 SkAutoTUnref<GrGLUniformManager> fUniformManager;
405 GrGLUniformManager::BuilderUniformArray fUniforms;
420 GrGLFullShaderBuilder(GrGpuGL*, GrGLUniformManager*, const GrGLProgramDesc&);
505 GrGLFragmentOnlyShaderBuilder(GrGpuGL*, GrGLUniformManager*, const GrGLProgramDesc&);