Lines Matching full:matrix
173 void GrGLUniformManager::setMatrix3f(UniformHandle u, const GrGLfloat matrix[]) const {
180 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fFSLocation, 1, false, matrix));
183 GR_GL_CALL(fGpu->glInterface(), UniformMatrix3fv(uni.fVSLocation, 1, false, matrix));
187 void GrGLUniformManager::setMatrix4f(UniformHandle u, const GrGLfloat matrix[]) const {
193 GR_GL_CALL(fGpu->glInterface(), UniformMatrix4fv(uni.fFSLocation, 1, false, matrix));
196 GR_GL_CALL(fGpu->glInterface(), UniformMatrix4fv(uni.fVSLocation, 1, false, matrix));
236 void GrGLUniformManager::setSkMatrix(UniformHandle u, const SkMatrix& matrix) const {
238 matrix.get(SkMatrix::kMScaleX),
239 matrix.get(SkMatrix::kMSkewY),
240 matrix.get(SkMatrix::kMPersp0),
241 matrix.get(SkMatrix::kMSkewX),
242 matrix.get(SkMatrix::kMScaleY),
243 matrix.get(SkMatrix::kMPersp1),
244 matrix.get(SkMatrix::kMTransX),
245 matrix.get(SkMatrix::kMTransY),
246 matrix.get(SkMatrix::kMPersp2),