Lines Matching refs:effect
290 // effect
295 // get effect chain corresponding to session Id.
299 // add an effect chain to the chain list (mEffectChains)
301 // remove an effect chain from the chain list (mEffectChains)
303 // lock all effect chains Mutexes. Must be called before releasing the
308 // unlock effect chains after process
312 // set audio mode to all effect chains
314 // get effect module with corresponding ID on specified audio session
317 // add and effect module. Also creates the effect chain is none exists for
319 status_t addEffect_l(const sp< EffectModule>& effect);
320 // remove and effect module. Also removes the effect chain is this was the last
321 // effect
322 void removeEffect_l(const sp< EffectModule>& effect);
323 // detach all tracks connected to an auxiliary effect
332 // suspend or restore effect according to the type of effect passed. a NULL
337 // check if some effects must be suspended/restored when an effect is enabled
339 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
342 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
363 // entry describing an effect being suspended in mSuspendedSessions keyed vector
369 effect_uuid_t mType; // effect type UUID
382 // updated mSuspendedSessions when an effect suspended or restored
386 // check if some effects must be suspended when an effect chain is added