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Lines Matching refs:value_base

1156     GLint *value_base = (GLint *) 0;
1173 value_base = (GLint *)
1175 value = value_base + offset;
1185 if (value_base) {
1186 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1226 GLint *value_base = (GLint *) 0;
1243 value_base = (GLint *)
1245 value = value_base + offset;
1255 if (value_base) {
1256 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1296 GLint *value_base = (GLint *) 0;
1313 value_base = (GLint *)
1315 value = value_base + offset;
1325 if (value_base) {
1326 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1366 GLint *value_base = (GLint *) 0;
1383 value_base = (GLint *)
1385 value = value_base + offset;
1395 if (value_base) {
1396 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1436 GLuint *value_base = (GLuint *) 0;
1453 value_base = (GLuint *)
1455 value = value_base + offset;
1465 if (value_base) {
1466 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1506 GLuint *value_base = (GLuint *) 0;
1523 value_base = (GLuint *)
1525 value = value_base + offset;
1535 if (value_base) {
1536 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1576 GLuint *value_base = (GLuint *) 0;
1593 value_base = (GLuint *)
1595 value = value_base + offset;
1605 if (value_base) {
1606 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1646 GLuint *value_base = (GLuint *) 0;
1663 value_base = (GLuint *)
1665 value = value_base + offset;
1675 if (value_base) {
1676 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1716 GLfloat *value_base = (GLfloat *) 0;
1733 value_base = (GLfloat *)
1735 value = value_base + offset;
1745 if (value_base) {
1746 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1786 GLfloat *value_base = (GLfloat *) 0;
1803 value_base = (GLfloat *)
1805 value = value_base + offset;
1815 if (value_base) {
1816 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1856 GLfloat *value_base = (GLfloat *) 0;
1873 value_base = (GLfloat *)
1875 value = value_base + offset;
1885 if (value_base) {
1886 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1926 GLfloat *value_base = (GLfloat *) 0;
1943 value_base = (GLfloat *)
1945 value = value_base + offset;
1955 if (value_base) {
1956 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
1996 GLfloat *value_base = (GLfloat *) 0;
2013 value_base = (GLfloat *)
2015 value = value_base + offset;
2026 if (value_base) {
2027 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2068 GLfloat *value_base = (GLfloat *) 0;
2085 value_base = (GLfloat *)
2087 value = value_base + offset;
2098 if (value_base) {
2099 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2140 GLfloat *value_base = (GLfloat *) 0;
2157 value_base = (GLfloat *)
2159 value = value_base + offset;
2170 if (value_base) {
2171 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2212 GLfloat *value_base = (GLfloat *) 0;
2229 value_base = (GLfloat *)
2231 value = value_base + offset;
2242 if (value_base) {
2243 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2284 GLfloat *value_base = (GLfloat *) 0;
2301 value_base = (GLfloat *)
2303 value = value_base + offset;
2314 if (value_base) {
2315 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2356 GLfloat *value_base = (GLfloat *) 0;
2373 value_base = (GLfloat *)
2375 value = value_base + offset;
2386 if (value_base) {
2387 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2428 GLfloat *value_base = (GLfloat *) 0;
2445 value_base = (GLfloat *)
2447 value = value_base + offset;
2458 if (value_base) {
2459 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2500 GLfloat *value_base = (GLfloat *) 0;
2517 value_base = (GLfloat *)
2519 value = value_base + offset;
2530 if (value_base) {
2531 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,
2572 GLfloat *value_base = (GLfloat *) 0;
2589 value_base = (GLfloat *)
2591 value = value_base + offset;
2602 if (value_base) {
2603 _env->ReleasePrimitiveArrayCritical(value_ref, value_base,