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23 <li><strong>Contextual card in the stream</strong>:
25 <li><a href="#Bridged"><strong>Bridged notifications</strong></a>, such as new message notifications, are pushed to the wearable from the connected handheld using standard Android notifications. They require very little or no Wear-specific code.
26 <li><a href="#Contextual"><strong>Contextual notifications</strong></a>, such as an exercise card that appears when you begin running, are generated locally on the wearable and appear at contextually relevant moments. You can do more with this kind of card than with a notification bridged from the handheld.
29 <li><strong>Full screen UI app</strong>:
31 <li><a href="#2DPicker"><strong>2D Picker</strong></a> is design pattern that allows the user to select from a set of items, such as to select an artist then an album. We recommend using this pre-built component from the SDK whenever relevant.
32 <li><a href="#Custom"><strong>Custom layouts</strong></a> are also possible where apps need to extend beyond the basic card/stream metaphor, such as to present a graph or map.</li>