Lines Matching full:matrix4
211 Matrix4 windowTransform;
515 Matrix4 localTransformFromProjectionSurface(*transformFromProjectionSurface);
640 void RenderNode::issueDrawShadowOperation(const Matrix4& transformFromParent, T& handler) {
680 const Matrix4& initialTransform, const Vector<ZDrawRenderNodeOpPair>& zTranslatedNodes,
869 Matrix4 initialTransform(*(renderer.currentTransform()));