Lines Matching full:near
1461 public void glDepthRangef(float near, float far) {
1463 arg("near", near);
1467 mgl.glDepthRangef(near, far);
1471 public void glDepthRangex(int near, int far) {
1473 arg("near", near);
1477 mgl.glDepthRangex(near, far);
1667 float near, float far) {
1673 arg("near", near);
1677 near, far);
1681 public void glFrustumx(int left, int right, int bottom, int top, int near,
1688 arg("near", near);
1692 mgl.glFrustumx(left, right, bottom, top, near, far);
2159 float near, float far) {
2165 arg("near", near);
2169 mgl.glOrthof(left, right, bottom, top, near, far);
2173 public void glOrthox(int left, int right, int bottom, int top, int near,
2180 arg("near", near);
2184 mgl.glOrthox(left, right, bottom, top, near, far);