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Lines Matching defs:inputTargets

792     Vector<InputTarget> inputTargets;
794 entry, inputTargets, nextWakeupTime);
804 addMonitoringTargetsLocked(inputTargets);
807 dispatchEventLocked(currentTime, entry, inputTargets);
842 Vector<InputTarget> inputTargets;
849 entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
853 entry, inputTargets, nextWakeupTime);
866 addMonitoringTargetsLocked(inputTargets);
875 dispatchEventLocked(currentTime, entry, inputTargets);
914 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) {
923 for (size_t i = 0; i < inputTargets.size(); i++) {
924 const InputTarget& inputTarget = inputTargets.itemAt(i);
1065 const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
1105 inputTargets);
1122 const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1464 touchedWindow.pointerIds, inputTargets);
1577 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
1578 inputTargets.push();
1581 InputTarget& target = inputTargets.editTop();
1590 void InputDispatcher::addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) {
1592 inputTargets.push();
1594 InputTarget& target = inputTargets.editTop();