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Lines Matching refs:nextWakeupTime

227     nsecs_t nextWakeupTime = LONG_LONG_MAX;
235 dispatchOnceInnerLocked(&nextWakeupTime);
241 nextWakeupTime = LONG_LONG_MIN;
247 int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
251 void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
273 if (mAppSwitchDueTime < *nextWakeupTime) {
274 *nextWakeupTime = mAppSwitchDueTime;
293 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
294 *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
367 done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
384 &dropReason, nextWakeupTime);
399 *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
714 DropReason* dropReason, nsecs_t* nextWakeupTime) {
755 if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
756 *nextWakeupTime = entry->interceptKeyWakeupTime;
794 entry, inputTargets, nextWakeupTime);
824 nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
849 entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
853 entry, inputTargets, nextWakeupTime);
944 nsecs_t* nextWakeupTime, const char* reason) {
998 *nextWakeupTime = LONG_LONG_MIN;
1002 if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
1003 *nextWakeupTime = mInputTargetWaitTimeoutTime;
1065 const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
1074 mFocusedApplicationHandle, NULL, nextWakeupTime,
1097 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, reason.string());
1122 const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1241 NULL, NULL, nextWakeupTime,
1427 NULL, touchedWindow.windowHandle, nextWakeupTime, reason.string());